![]() Poppy's alternate skins include Blacksmith Poppy, Noxus Poppy, Lollipoppy, Ragdoll Poppy, Battle Regalia Poppy, Scarlet Hammer Poppy, Star Guardian Poppy Snow Fawn Poppy, Hextech Poppy, Astronaut Poppy, and Bewitching Poppy. If the ability is reactivated immediately without charging up, she will instead deal reduced damage to nearby enemies and briefly knock them up. The range of the shockwave and distance enemies are sent flying increase based on how long she charged up. When the ability is reactivated she smashes her hammer into the ground, sending out a shockwave in a target direction that erupts upon contact with an enemy champion, damaging and sending surrounding enemies flying a massive distance towards their base. With her ultimate ability, Keeper's Verdict, Poppy starts charging-up her hammer for a few seconds, moving at reduced speed.If they collide with terrain, the target takes bonus damage and is briefly stunned. With her third ability, Heroic Charge, Poppy tackles a nearby enemy, dealing damage and carrying them with her a short distance.When activated, Poppy briefly gains bonus movement speed and creates a barrier around her that stops enemy dashes, damaging, stopping and slowing enemies that attempt to dash through. Her second ability, Steadfast Presence, passively increases Poppy's armor and magic resistance, doubled when low on health.After a short delay, the crushed ground erupts, dealing damage to enemies inside again. Her first ability, Hammer Shock, makes Poppy crush the ground in a target direction with her hammer, damaging enemies it hits based on their max health and slowing them.If the enhanced attack kills its target, the buckler bounces back to Poppy, immediately granting her the shield. The buckler then falls to the ground, where Poppy can pick it up to gain a shield based on her max health enemy champions can walk over the buckler to destroy it. ![]() Her passive, Iron Ambassador, periodically causes Poppy's next basic attack to throw her buckler at the target from a distance, dealing bonus damage.Poppy is a Warden champion who excels at both valiantly tackling a single enemy away from their team and using crowd-control to peel enemies away from her allies. Until then, she dutifully charges into battle, pushing back the kingdoms enemies with every whirling strike. Bearing the legendary hammer of Orlon, a weapon twice her size, this determined yordle has spent untold years searching in secret for the fabled Hero of Demacia, said to be its rightful wielder. Runeterra has no shortage of valiant champions, but few are as tenacious as Poppy. Voiced by: Kate Higgins (English/Current), Danai Querol (European Spanish/Current), Pilar Coronado (European Spanish/Pre-VGU), Fernanda Robles (Mexican Spanish/Current), Laura Torres (Mexican Spanish/Pre-VGU), Ayumi Fujimura (Japanese), Marisa Leal (Brazilian Portuguese), Hyun-Ju Lee (Korean), Olga Pletneva (Russian/1st Voice), Maria Ivaschenko (Russian/Current) ![]() As I said, everyone that plays somewhat frequently and has 50% winrate will end up in plat eventually."I'm no hero - just a Yordle with a hammer!" If you are d4, you can also try to switch to decks like shen/fiora, lee/zoe and ez/draven etc that require a bit more finess to navigate as you actually have to make relevant decision and you cant just play everything on curve.Įven if plat is regarded as "high rank" in other games it does not really hold true for runeterra given that LP gain/loss are not dynamic/based on MMR (unless you play in masters). ![]() I would assume that games will get harder as soon as you get into d1/d2 territory. Only in plat the LP gain per win equals the LP loss per loss, before you will always earn more LP for a win than you lose for a loss.Īnd not to bash on your accomplishments but scouts probably is the deck that requires the least adaptation to matchups and is extremely easy to pilot.Īdditionally, its relatively late into the season so it is easier to climb as strong players are already at high dia or masters (depending on how much time they put into the game). But if you put time into the game and just do decent (as in 50% winrate) you will inevitably end up in plat already.
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